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[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]
[ MML1 ] [ MML2 ] [ MML3 ] [ MOTB ]

MML1 Bonne Machines - Feldynaught

Feldynaught
Hit Points: 4096
It's the first-ever battle between Tron and MegaMan. The Servbots in control of the Blumebears are defeated, and Tron is ready to teach MegaMan that he shouldn't have picked a fight with the Bonnes!

The Feldynaught may appear frail on its tall, thin legs, but it actually possesses a good deal of hit points, as well as probably the widest variety of attacks out of all the Bonnes' machines. In terms of fire power, it has three different attacks. A large blast wave with semi-homing capabilities can be fired from its two front feet. It also fires bombs and regular shots, but both have several diverse patterns, from straight on attacks to widespread firing in the case of the shots, and random spinning to long range target launching in the case of the bombs. In addition to all of this fire power, the Feldynaught can also "crouch" and race through the streets in an attempt to run over its opponent.

Taking place in the heart of the Downtown, this battle can be quite devastating for some of the local residents. Depending on how much care is taken, the Downtown can end up without a scratch, or in the worst case scenario, no buildings left standing except for a crumbling library.

Technical Details