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News for 2012

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Tuttle's Legendary Travels Team Interviewed by Games Abyss

2012-11-19 - Posted by Blues
Games Abyss, a video game news and review site, has just put up a lengthy and thorough interview with fab and Blyka. The article focuses on Tuttle's Legendary Travels' history and development, and even contains a short discussion with the duo themselves. Whether you've new to TLT or a longtime follower, if you want to find out more about the fangame and its creators this article is sure to have some interesting info!



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Tuttle's Legendary Travels, Still Moving Forward!

2012-11-12 - Posted by fAB
With a community Event currently running, an effort to bring in Japanese fans, and a first demo release, the Tuttle's Legendary Travels project has been pretty active lately so I figured it was a good time to feature it again. Check out the video below for a quick look at all the latest, and visit the project's site for all the details.





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Reika Morishita Strikes Again!

2012-11-01 - Posted by Dashe
If I had the power to bestow Reika Morishita a medal of honor for paying more attention to the Mega Man Legends series in the last year than any other professional entity in the world, I would have probably given her one weeks ago just for remixing Another Sun and Your Wind Is Blowing. However, it looks like Ms. Morishita has even more up her sleeve for the series' fifteenth anniversary this December!

According to her blog, she's planning on making a physical disc release for her remixes. More importantly, she's also looking for Legends character fanart from artistically-inclined fans worldwide. You can send old art or make new art especially for the occasion, but it needs to be in by November 7th, which is a little less than a week from now, and it also needs to be a maximum of 750x750 pixels.

Send your pictures to info@morishita-reika.com by the 7th, and be sure and include your best work!

Thanks to Heat Man of The Mega Man Network for the translation and thanks to 100,000 Strong for the heads up!



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English Interview With Reika Morishita

2012-10-15 - Posted by fAB
Many Legends fans have been familiar with Reika Morishita for years, and those who haven't certainly should be now. She's the voice behind the Japanese theme songs for the original Rockman DASH game and a major supporter of the Legends 3 revival movement. As part of the efforts, she recently released newly arranged versions of her two songs, "Another Sun" and "Anata no Kaze ga Fuku Kara".

If you'd like to know more about Morishita-san and her efforts and feelings toward our beloved series, you'll surely want to check out yesterday's interview with her conducted by the 100,000 Strong movement at GetMeOffTheMoon. It's a lengthy listen at over 100 minutes, but well worth the time for any devoted Legends fan.



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New PROJECT X ZONE Footage Showcases Legends In Action

2012-10-08 - Posted by fAB
New gameplay footage has emerged for PROJECT X ZONE, featuring Tron Bonne, the Servbots, and numerous Zakobon in action with "The Flutter VS The Gesellschaft" playing as background music.





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Cell Phone Crossovers Galore

2012-10-04 - Posted by Dashe
I'm sure by now all of you are pretty well aware of Rockman Xover, that freemium iOS social RPG slated for release in the imminent future in both Japan and the US. You know, that game with the small picture of Mega Man Volnutt on the promo art but no sign of our guy in the game itself?

In addition to that and Namco-Bandai's Project X Zone (which includes Tron Bonne,) the Legends series looks like it'll be getting some recognition in the latest crossover endeavor Capcom's announced for the GREE mobile platform in Japan: Capcom All Stars With Everyone. Capcom totes the game as a 'hero training RPG,' and it looks like it's going to be card-based.

As far as Legends characters go, only Tron and the Servbots have shown up in the promo art, but the image to the bottom right should be of some interest to fans. It's nice to know the Servbots are still sending those rockets, but if those twelve (!!) years of waiting all boil down to a short event in a Japan-only crossover cell phone game, I can't say I wouldn't be disappointed.






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Another Sun and Your Wind Is Blowing Demo Publicly released!

2012-09-03 - Posted by Dashe

September 12th is coming up fast and before you know it, Reika Morishita's remixes of Another Sun and Your Wind Is Blowing will be available on iTunes and elsewhere for download in full. But if you can't wait that long, there are two 30-second preview clips on The Mega Man Network. Reception's been generally positive, and this is the first Legends thing that's been released since the cancellation, so be sure and give 'em a listen!

The official PR statement for the remixes reads:

"They're opuses of the world of game music! Reika Morishita's "Another Sun" and "Your Wind is Blowing" released as singles in 1997 are making a comeback this year! Two songs: the commercial theme song and the ending tune for the PlayStation title Mega Man Legends released in 1997. Beyond the game their popularity never faded, and even now conceal an immense power. Those two songs have been newly arranged, thanks to the passionate demands from fans honoring the 15th anniversary of Mega Man Legends this year. The release is set.

We want you to hear these freshly revived songs and breath new life into them once again. This September 12th, they will have a simultaneous worldwide release on iTunes, and will become available on other ringtone sites."

If you're interested in seeing a physical CD release on top of that, sound off in this 100,000 Strong for Bringing Back Mega Man Legends 3 Wrap-Up.



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Spread the Word: TLT's Sturm Servbot Design Event!

2012-08-05 - Posted by fAB
If you aren't regularly following the progress of Tuttle's Legendary Travels, you may not know that the game's pirate force was recently introduced and that there's a new community Event taking place. What must you do to take part? Simply design your own Servbot type minion.

TLT Sturm Servbot Design

The winning design chosen by the developers will become a major feature throughout the entire game, so it's a big chance for someone to play a huge role in the project. The Event runs through September 5th. Head to the official participation thread to take part (no need to sign up), and help spread the word to make this Event a success!



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Reika Reveals Remix Release Date!

2012-07-28 - Posted by Dashe
Hey guys, do you remember when Reika Morishita announced those reprises of "Another Sun" and "Your Wind is Blowing?" Well guess what? Production's just wrapped up and Ms. Morishita has announced a release date for the singles. Mark your calendars for September 12, 2012, guys!
On top of that, Victor Entertainment will be releasing these singles digitally through iTunes and Recochoku, so it's very likely that it'll be easy to get a hold of and only put a negligible dent in our wallets.

Source: The Mega Man Network



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Tron Bonne and Other Familiar Faces Grace Project X Zone

2012-07-25 - Posted by fAB
As you may have heard, Capcom's going in on another collaborative game similar to Namco X Capcom, and it's been announced that Tron Bonne and the Servbots will be appearing in the game. Naturally every hero has enemies, so there are also some reaverbots appearing in screenshots as well. Click the image below to visit our new page for the game.

Project X Zone




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Fan-Made Mega Man Legends Manga Adaption

2012-06-20 - Posted by fAB
This is old news, but it seemed like a good time to spread the word. HF, a prominent artist within out little community, has for some time now been working on a retelling of the events from the first Mega Man Legends game, Manga style. You can find the comic here, Rockman DASH Legends.

HF's artwork in itself is fantastic but like so many things, Rockman DASH Legends is far greater than the sum of its parts. Thus far the tale covers the "Prologue," everything from the Endless Water cut scene to the crash landing on Kattelox, told across 59 eye-catching pages! With his own unique presentation on the story, he's done a marvelous job of breathing new life into something we Legends fans have all seen countless times.

Rockman DASH Legends




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Creative Legends Fans, It's Your Time to Shine!

2012-06-01 - Posted by fAB
Here at Legends Station we've seen countless examples of Legends-inspired creativity over the years and when Capcom announced the Rockman DASH/Mega Man Legends 3 Project, the success of their Devroom community took it to a whole new level.

MML3 may have been cancelled, but as it happens there are currently two community Events taking place where Legends fans can once again channel their creative energy in a Devroom-like environment. The first has been running for about a week, the second opens today!

Tuttle's Legendary Travels - Event #01 Island Landmark Design
Runs from May 25th to June 25th
The general idea behind this Event is to design a memorable landmark to be used on one of the islands in TLT. Examples within existing Legends games include Kattelox's huge, overworld walls and Klickelan's towering structure and gears.
Two winning entries will get to see their design ideas come to life in the game and have their names included in the credits.

Neo Devroom Event #2: Ruin Roundup
Runs from June 1st to July 1st
In this Event participants must come up with interesting ruin design concepts that convey a theme and include environmental hazards. What kind of mood and feeling will your area of the underground have?
Three winners will receive physical prizes detailed in the link.



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Tuttle's Legendary Travels

2012-05-08 - Posted by fAB
Forgive me, but I think this is something that Legends fans will enjoy seeing. Shameless self-promotion incoming!
Blyka and I recently launched a website devoted to a new Mega Man Legends fan game we're working on.

Tuttle's Legendary Travels

Visit the site for all the exciting details or check out this video for a quick rundown.





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Morishita Reika and 100,000 Strong

2012-04-22 - Posted by fAB
First off, allow me to apologize on behalf of the MMLS news team for failing to cover a major news story relating to Legends 3 revival efforts. Morishita Reika, the voice behind the vocal tracks of the Rockman DASH OST, has for some time been talking about recording new versions of her songs to show her support for Legends 3. This release could be as close as a month or two away.

Morishita Reika

A new and very interesting development in this story is a report from GetMeOffTheMoon that states if the CD manages to sell 20,000 copies, Capcom of Japan may decide to release the Mega Man Legends 3 Prototype Version! Check out their full story for details.

Update: As of 2012-4-26, it has been determined that the above statement was actually the result of an error on behalf of the translators of GetMeOffTheMoon. Though Ms. Morishita has talked to Capcom of Japan, there were no agreements made for any release of the Prototype Version. Slightly disheartening perhaps, but the fact that Ms. Morishita is still talking to Capcom about Mega Man Legends may be a point of hope for those of us hoping to hear more from the series in the future.

On a brighter note, the 100,000 Strong fan movement has reached and surpassed its goal. Congratulations!



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Five Island Adventure Video Update

2012-04-19 - Posted by fAB
We reported a while back on the efforts being made by the fans to translate and dub the Japanese cell phone exclusive game, Rockman DASH Big 5 Island Adventure. It seems the videos have disappeared from YouTube now, so with the approval of one of the participants we have uploaded them to Legends Station. Check out our 5 Island page to download and/or stream these videos.



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Happy Birthday, Legends Station

2012-02-08 - Posted by fAB
Legends Station turned nine years old today, as some of you may be aware. Last year at this time V5 was in mid-production and we had our reaverbot eyes on the future, cruising along with Legends 3 awaiting us at our destination. That's all old news now, and it's just another birthday for a site dedicated to a dead series. What a turn around, huh?

But you know, one thing Legends Station has always been pretty good at is staying active even when our series isn't. To that end, we have some more content updates, all of them for Mega Man Legends 3. We've fleshed out a lot of what he had and added a good deal more. I guess that's it for now. Legends never die!



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Long-Lost New York Comic-Con Report, Part 3!

2012-01-03 - Posted by Blues
The last day was Sunday the 16th. It was a whirlwind of activity from start to finish!

Dashe quickly realized that the entries for the book to Capcom had been printed backwards. She spent the entire morning reformatting the whole thing the old fashioned way, using extra paper we had on hand, duct tape, and glue to put everything in order and working together with a few other artistically-inclined fans to get it looking slick and sharp.

For the rest of us, first up was the 'World of Capcom' panel, which I attended with Patrick Kulikowski of Pixilitis. To the dismay of both journalists, it ended up having little-to-no info on anything Mega Man related. Immediately after that was the march, for which Dashe led the charge and Armand played 'Flutter vs. the Gesellschaft' on his sax. I helped to keep the crowd in line, and Rulon recorded some footage for future reference. We started with a crowd of about forty people, but more fans joined on the way over. By the end, we managed to gather a crowd of about seventy people! The march culminated in the presentation of the book and art scroll to Seth, who, while somewhat weary-looking from the day's events, seemed happy to accept the gifts and chat with fans.

Once the hype died down, we went back to running the booth as we did the previous two days. We got one last interview for Dashe, and Armand finally scored an interview with Seth. Once that was over, we all gathered around to do our final livestream with credits to everyone who helped up to that point.

The most heart-wrenching part was striking the booth and packing everything away. The disassembly itself was pretty easy, some heavy-furniture moving aside. Everything else was packed away and stored for the next 'Con appearance. The truly difficult part of the evening was having to look at the closing Javits and say good-bye to everyone we met. We'd all formed a close bond with each other running the booth over the course of several days, and we were generally sad to let it go. But it wasn't really the end; many of us still keep in touch, and all of us still support Mega Man Legends 3 in any way we can.

It was very encouraging to see so many Legends fans get together to support the game, especially with the sense of community and caring they fostered there.

The next event fans will be supporting Mega Man Legends 3 revival at is called MAGfest. The booth there will be run by forum members Pixxel Papa and Lydilydi. To them, and to all those working hard to revive Mega Man Legends 3, we at Legends-Station wish much success!

The following is an index of articles and interviews used herein.

Capcom Unity
Pixilitis
GameSetWatch
Infinite Ammo
Third Rate Minion
Otakus & Geeks
Gather, Technology
The Basement Couch


GMOtM Livestream, 15A
GMOtM Livestream, 15B
GMOtM Livestream, 16
GMOtM Final Recap
Booth Recap, Oct. 15
Booth March Video
GMOtM Seth Killian Presentation


Thanks to fAB for coding help, Dashe for editing help, and Armand Rodriguez for photos!



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Long-Lost New York Comic-Con Report, Part 2!

2012-01-02 - Posted by Blues
Day 2 was Saturday, October 15th. This day is historically known for being the busiest of the three public days at Comic Con--and it is a well-earned reputation! The aisles were packed with fans of all kinds, and the booth had its most active day yet. It started out with booth member Armand Rodriguez finally receiving the Servbot banner, shirts, and bumper stickers in the mail, which had to be carried by hand from the post office through the New York subway system and into the Jacob Javits convention center. It was a rough journey by any measure, yet one that Armand tackled with perseverance and fortitude. Once everything was safely received, we prepared the booth for its final configuration: all art pieces were properly displayed, the front of the table had its logo banner set up, and the International Servbot Collaboration banner hung securely on the back wall. Or so we thought. It turned out the tape we used was unable to firmly hold the fabric to the steel pipe framing underneath, so we ended up poking holes into the plastic and tying it to the frame itself! Dashe spent most of her time engaged in interviews from even more press that had found us, helping me, Armand, and Rulon run the booth whenever she found the time to spare. Luckily, a few other dedicated Legends fans, namely Pixxel Papa, Cutgirl, and Lydilydi, showed up to help us when the crowd started to become overwhelming for the three of us.

Other than that, Saturday was also the day we started raffling off the beadsprites and papercrafts. The setup worked like this; each signature had a number assigned to it, and every day at 2 and 6 o'clock, we would use a random number generator to pick a number, and the person whose name was attached to that number would get a papercraft. The beadsprites on the other hand, were given to every 100th signer. Towards the end, Armand started the recording of booth events and end-of-day livestreams, as some of you may have witnessed.

Eventually, the activity died down, and the floor closed for the night. Sunday was the day of the march, for which we had to prepare the 'fan reaction' book. Unfortunately, the Staples we had printed our fliers at was unwilling to print our 'fan reactions' book, which left us with a last-minute problem. We still needed to print our book! Luckily, Jake Hans, (former) leader of Get Me Off the Moon, had the file handy, though upon receiving the files there appeared to be some compatibility and printer problems. However, all it took was a little bit of clever thinking to solve those issues, and it seemed we had our book ready for the march! Unbeknownst to us, one more book problem popped up that would leave one last obstacle for the team to face the next morning...

Check back tomorrow for Part 3 of our report!



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Long-Lost New York Comic-Con Report, Part 1!

2012-01-01 - Posted by Blues



Just in time for the new year, Mega Man Legends Station is finally releasing its report on New York Comic-Con 2011! That's right, two of this site's news reporters, Dashe Troxon and Canticleer Blues, were part of Get Me Off the Moon's booth team. Dashe dealt with most of the press and fan interaction, led the march, and presented our 'fan reaction' book to Seth Killian. I supplied the team with essential booth set-up equipment, worked with Javits Center staff to clear potential issues and organized events to keep the booth running for all three active show days.

Preplanning began two months before the 'Con, and many discussions with Get Me Off the Moon staff and potential booth co-runners ensued in the weeks before the show floor opened on October 13th. During this time we discussed activities and events for the booth. We planned to give out pins, fliers, and bumper stickers, and we had a paper tablecloth for 'Congoers to draw and write on. We also wanted to equip the booth for recording and livestreaming. The now-famous march the booth spearheaded was finalized about a week and a half before the show opened. A week prior to the first day, everything was decided and set up for our trip to New York...or rather, almost everything, as we would soon see.

New York Comic-Con 2011 officially opened to the public on Friday the 14th, and with that, the crowds rushed in and the excitement commenced! At this point, our booth was at its most basic; the International Servbot Collaborative banner and the T-shirts for the march had not yet arrived due to mail delays. On top of that, Javits still hadn't granted our booth Internet access, so we had to make do with the art pieces and equipment we had on-hand. Despite that, we managed to get off to a good start. We handed out buttons and kept the artwork, papercrafts, and beadsprites on display. Our TV was on and the games were ready for playing, and before too long the laptops were connected and set up for people to log in and help us in our quest to revive Mega Man Legends 3.

This was also the day where Dashe's interview with Seth Killian went awry. Although she, Killian, and Armand Rodriguez had planned a 5:00 interview time the night before, when we arrived we discovered that Seth actually had a panel to attend to. Brett Elston filled in for him, though the interview was hosted over another Capcom event, which left fans on both sides of the equation upset over the entire situation. Still, we accomplished a lot on that first day. We collected more than 100 hand-written signatures, filled about 10 feet of space on the art scroll, and got into contact with a few press figures, some of whom interviewed us that very day.

Check back tomorrow for Part 2 of our report!